Added 'math.c' for optimized math and bit operations
This commit is contained in:
8
include/math.h
Normal file
8
include/math.h
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@@ -0,0 +1,8 @@
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#ifndef _QUARK_UTIL_H
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#define _QUARK_UTIL_H
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int ilog2(unsigned int x);
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int llog2(unsigned long x);
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#endif
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22
src/heap.c
22
src/heap.c
@@ -1,6 +1,7 @@
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#include <stdbool.h>
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#include <stdbool.h>
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#include "heap.h"
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#include "heap.h"
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#include "mmgr.h"
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#include "mmgr.h"
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#include "math.h"
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#include "types/status.h"
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#include "types/status.h"
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#define AVAIL 0
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#define AVAIL 0
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@@ -23,23 +24,6 @@ struct heap_node_t
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size_t state : 2;
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size_t state : 2;
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} __attribute__ ((packed));
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} __attribute__ ((packed));
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size_t ilog2(size_t n)
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{
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size_t m = n;
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size_t count = 0;
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bool isPowerOfTwo = true;
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while(m)
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{
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if((m & 1) == 1 && m > 1)
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{
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isPowerOfTwo = false;
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}
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count++;
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m >>= 1;
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}
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return count - (isPowerOfTwo ? 1 : 0);
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}
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size_t find_free_block(struct heap_t *heap, size_t height)
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size_t find_free_block(struct heap_t *heap, size_t height)
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{
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{
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if(height > heap->tree_height)
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if(height > heap->tree_height)
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@@ -95,7 +79,7 @@ int heap_contruct(struct heap_t *heap, void *base, void *start, size_t heap_size
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heap->header = (struct heap_node_t*) start;
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heap->header = (struct heap_node_t*) start;
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heap->heap_size = heap_size;
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heap->heap_size = heap_size;
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heap->block_size = block_size;
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heap->block_size = block_size;
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heap->tree_height = ilog2(heap_size / block_size);
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heap->tree_height = llog2(heap_size / block_size);
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size_t header_size = (heap_size / block_size) << 1;
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size_t header_size = (heap_size / block_size) << 1;
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for(size_t i = 1; i <= (heap_size / block_size) * 2; i++)
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for(size_t i = 1; i <= (heap_size / block_size) * 2; i++)
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{
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{
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@@ -136,7 +120,7 @@ void *heap_allocate(struct heap_t *heap, size_t size)
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{
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{
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size += heap->block_size - 1;
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size += heap->block_size - 1;
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size -= size % heap->block_size;
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size -= size % heap->block_size;
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size_t height = ilog2(size / heap->block_size);
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size_t height = llog2(size / heap->block_size);
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size_t index = find_free_block(heap, height);
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size_t index = find_free_block(heap, height);
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if(index)
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if(index)
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{
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{
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66
src/math.c
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66
src/math.c
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@@ -0,0 +1,66 @@
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#include "math.h"
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int ilog2(unsigned int x)
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{
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#if defined __GNUC__
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if(x <= 1)
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return 0;
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return 32 - __builtin_clzl(x - 1);
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#else
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static const int table[32] = {
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0, 9, 1, 10, 13, 21, 2, 29,
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11, 14, 16, 18, 22, 25, 3, 30,
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8, 12, 20, 28, 15, 17, 24, 7,
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19, 27, 23, 6, 26, 5, 4, 31};
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x |= x >> 1;
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x |= x >> 2;
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x |= x >> 4;
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x |= x >> 8;
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x |= x >> 16;
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return table[(x * 0x07C4ACDD) >> 27];
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#endif
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}
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int llog2(unsigned long x)
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{
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#if (defined __GNUC__) && (__SIZEOF_LONG__ == 4)
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if(x <= 1)
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return 0;
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return 32 - __builtin_clzl(x - 1);
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#elif (defined __GNUC__) && (__SIZEOF_LONG__ == 8)
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if(x <= 1)
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return 0;
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return 64 - __buildin_clzl(x - 1);
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#elif __SIZEOF_LONG__ == 8
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static const int table[64] = {
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0, 58, 1, 59, 47, 53, 2, 60, 39, 48, 27, 54, 33, 42, 3, 61,
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51, 37, 40, 49, 18, 28, 20, 55, 30, 34, 11, 43, 14, 22, 4, 62,
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57, 46, 52, 38, 26, 32, 41, 50, 36, 17, 19, 29, 10, 13, 21, 56,
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45, 25, 31, 35, 16, 9, 12, 44, 24, 15, 8, 23, 7, 6, 5, 63};
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x |= x >> 1;
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x |= x >> 2;
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x |= x >> 4;
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x |= x >> 8;
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x |= x >> 16;
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x |= x >> 32;
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return table[(x * 0x03f6eaf2cd271461) >> 58];
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#else
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static const int table[32] = {
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0, 9, 1, 10, 13, 21, 2, 29,
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11, 14, 16, 18, 22, 25, 3, 30,
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8, 12, 20, 28, 15, 17, 24, 7,
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19, 27, 23, 6, 26, 5, 4, 31};
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x |= x >> 1;
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x |= x >> 2;
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x |= x >> 4;
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x |= x >> 8;
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x |= x >> 16;
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return table[(x * 0x07C4ACDD) >> 27];
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#endif
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}
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