#include "mmgr.h" #include "pageallocator.h" #include "string.h" #include "types/status.h" #include const size_t page_size = 4096; const size_t page_bits = 12; struct page_table_entry_t { uint32_t present : 1; uint32_t rw : 1; uint32_t usermode : 1; uint32_t writeThrough : 1; uint32_t cacheDisable : 1; uint32_t accessed : 1; uint32_t dirty : 1; uint32_t pat : 1; uint32_t global : 1; uint32_t shared : 1; uint32_t ignored : 2; uint32_t physicalAddress : 20; }; struct page_table_entry_t *page_tables = (struct page_table_entry_t*) 0xFFC00000; struct page_table_entry_t *page_directory = (struct page_table_entry_t*) 0xFFFFF000; physaddr_t create_address_space(struct page_stack_t *page_stack) { physaddr_t table = reserve_page(page_stack); if(table == S_OUT_OF_MEMORY) { return S_OUT_OF_MEMORY; } struct page_table_entry_t buffer = page_directory[0]; page_directory[0] = table; asm volatile("invlpg $0xFFC00000" ::: "memory"); memset((void*) page_tables, 0, 1022 * 4); page_tables[1022] = page_directory[1022]; page_tables[1023] = page_directory[1023]; page_directory[0] = buffer; asm volatile("invlpg $0xFFC00000" ::: "memory"); return table; } void load_address_space(physaddr_t table) { asm volatile("mov %0, %%cr3" : : "r" (table) : "memory"); } int map_page(struct page_stack_t *page_stack, void *page, physaddr_t frame, int flags) { if((size_t) page % page_size != 0 || frame % page_size != 0) { return S_OUT_OF_BOUNDS; } size_t table_index = (size_t) page / page_size; size_t directory_index = table_index / (page_size / sizeof(struct page_table_entry_t)); if(!page_directory[directory_index].present) { physaddr_t new_table = reserve_page(page_stack); if(new_table == S_OUT_OF_MEMORY) { return S_OUT_OF_MEMORY; } page_directory[directory_index] = new_table >> page_bits; page_directory[directory_index].present = 1; page_directory[directory_index].usermode = 0; page_directory[directory_index].rw = 1; } page_tables[table_index] = frame >> 12; page_tables[table_index].present = 1; page_tables[table_index].usermode = 1; page_tables[table_index].rw = 1; asm volatile("invlpg (%0)" : : "r" (page) : "memory"); return S_OK; } physaddr_t unmap_page(void *page) { if((size_t) page % page_size != 0) { return S_OUT_OF_BOUNDS; } size_t table_index = (size_t) page / page_size; size_t directory_index = table_index / (page_size / sizeof(struct page_table_entry_t)); if(!page_directory[directory_index].present || !page_tables[table_index].present) { return S_OUT_OF_BOUNDS; } else { physaddr_t frame = page_tables[table_index].physicalAddress << page_bits; memset(&page_tables[table_index], 0, sizeof(struct page_table_entry_t)); asm volatile("invlpg (%0)" : : "r" (page) : "memory"); return frame; } }