Files
quark-libmalloc/include/libmalloc/bitmap_alloc.h

211 lines
6.5 KiB
C

#ifndef _LIBMALLOC_BUDDYALLOC_H
#define _LIBMALLOC_BUDDYALLOC_H
#include "memmap.h"
#include "common.h"
/**
* @brief
*
*/
typedef struct bitmap_heap_descriptor_t
{
/**
* @brief The underlying bitmap representing the availability of chunks of
* physical memory.
*
*/
unsigned long *bitmap;
/**
* @brief Stores a list of available blocks of memory to speed up allocation.
*
*/
unsigned long *cache;
/**
* @brief The size of the bitmap in bytes.
*
*/
unsigned long bitmap_size;
/**
* @brief The size of the array pointed to by `cache`.
*
*/
unsigned long cache_capacity;
/**
* @brief The size in bytes of the smallest unit of allocation.
*
* This value should either be the size of a page on the host system, or
* possibly some number of pages.
*
*/
unsigned long block_size;
/**
* @brief The height of the binary tree representation of the heap's memory
* map.
*
*/
unsigned long height;
/**
* @brief The number of available blocks of memory.
*
* Due to memory fragmentation, it may not be possible to allocate all
* available memory at once.
*
*/
unsigned long free_block_count;
/**
* @brief Bitmask used to isolate only those bits which indicate the
* availability of a block. Useful when several bits are used to represent
* the state of a single block. See `block_bits`.
*
*/
unsigned long mask;
/**
* @brief The number of bits required to represent the state of each block.
*
* If the value is greater than 1, the most significant bit describing each
* block shall indicate its availability. Less significant bits shall
* represent other aspects of the block's state. The number of trailing
* zeroes in `mask` shall be used to calculate this quantity.
*
* This qualtity is assumed to be a power of 2, and less than or equal to
* the number of bits in an unsigned long. Therefore, acceptable values for
* this quantity are as follows: 1, 2, 4, 8, 16, 32[, 64].
*
*/
unsigned long block_bits;
/**
* @brief The number of blocks described by a single unsigned long contained
* in `bitmap`. Equal to (8 * sizeof(unsigned long)) / block_bits.
*
*/
unsigned long blocks_in_word;
/**
* @brief Memory will be allocated relative to this location.
*
*/
unsigned long offset;
/**
* @brief Function pointer which, if not null, will be called whenever
* a region on the heap is allocated for the first time.
*/
int (*mmap)(void *location, unsigned long size)
} bitmap_heap_descriptor_t;
/**
* @brief Reads the given bit from the metadata of the memory block at
* `location`.
*
* `location` must have be a location previously returned by `reserve_region`,
* and not have been subsequently freed. `bit` must be less than the
* `block_bits` field in `heap`.
*
* @returns nonzero if `bit` is set, 0 otherwise. If `bit` is not less than the
* `block_bits` field in `heap`, returns nonzero.
*/
unsigned long read_bit(bitmap_heap_descriptor_t *heap, unsigned long location,
unsigned long bit);
/**
* @brief Writes to the given bit in the metadata of the memory block at
* `location`.
*
* `location` must have be a location previously returned by `reserve_region`,
* and not have been subsequently freed. `bit` must be less than the
* `block_bits` field in `heap`.
*
* @returns `value` if bit was written to, nonzero otherwise
*/
int write_bit(bitmap_heap_descriptor_t *heap, unsigned long location,
unsigned long bit, int value);
/**
* @brief Reserves a region of memory within the heap containing at least `size`
* bytes.
*
* If `size` is not a power of two times the block size, it will be rounded up
* to the smallest possible number which satisfies this condition. After
*
* @param heap
* @param size
* @return unsigned long
*/
unsigned long reserve_region(bitmap_heap_descriptor_t *heap,
unsigned long size);
/**
* @brief Marks the region of memory indicated by `location` and `size` as
* available to be allocated.
*
* `location` must have been previously returned by `reserve_region`. `size`
* is expected to be a power of two times the block size.
*
* @param heap
* @param location
* @param size
*/
void free_region(bitmap_heap_descriptor_t *heap, unsigned long location,
unsigned long size);
/**
* @brief Computes the amount of space required to store the heap's internal
* bitmaps.
*
* @param map A pointer to the structure providing an initial memory layout
* @param block_size The minimum unit of allocation
* @return unsigned long
*/
unsigned long bitmap_size(const memory_map_t *map, unsigned long block_size, unsigned long block_bits);
/**
* @brief Builds the heap's internal structures according to the memory
* layout provided in `map`. All locations in `map` are relative to the `offset`
* field in `heap`.
*
* A callback function `mmap` may be provided, which will be used to map the
* space required by the heap to store its internal bitmaps. If `mmap` is NULL,
* this function assumes that all space within the heap is already mapped.
*
* There are several requirements for the initial state of the `heap` structure:
*
* - The `bitmap` field may point to a pre-allocated region of memory which will
* be used to store the heap's internal bitmap. If this field is NULL, part of
* the heap will be used to store the bitmap, and `mmap`, if not NULL, will be
* called to map that region of memory.
*
* - The `cache` field may point to an array of unsigned longs of sufficient
* size, which will be used to speed up memory allocation. If this field is
* NULL, caching will not be performed.
*
* - The `cache_capacity` field must be set to the size of the array pointed to
* by `cache`.
*
* - The `block_size` field must be set to the desired smallest unit of
* allocation.
*
* - The `block_bits` field must be set to the number of bits required to store
* a block's metadata.
*
* - The `offset` field must be set to the first location to allocate memory
* from. Locations in `map` will be interpreted as relative to `offset`.
*
* @param heap A pointer to the structure describing the heap
* @param map A pointer to the structure providing an initial memory layout
* space
* @return int 0 upon success, nonzero upon failure.
*/
int initialize_heap(bitmap_heap_descriptor_t *heap, memory_map_t *map);
#endif